Etherscope - Character Creation
Posted: Tue Dec 28, 2010 7:37 pm
The Races in Etherscope are:
Human
Alpha Humans - Eugenically enhanced Humans.
Gamma Humans - Humans with Rat DNA (Resistant to Diseases)
Epsilon Humans - Humans with Canine DNA
Delta Humans - Humans with Equine DNA
Heta Humans - Humans with Raptor DNA
Phi Humans - Humans with Primate DNA
Sigma Humans - Humans with Serpent DNA
Tau Humans - Humans with Bovine DNA
Phi Humans - Humans with Cetacean DNA
Zeta Humans - Humans with Chiroptera DNA
Fey - Survivors of Lemuria
Cogs - Creations of Generated Science
The Base Classes for Etherscope are:
Broker - (Businessmen, Black Marketeer, merchant, Diplomat, Military Leaders, Socialites).
Combatant - (Street Mercenaries, Soldiers, Bodyguard, Scope Warriors)
Enginaught - (Pilots, Drivers, Cyborgs, Engineers, Scope Riders)
Pursuer - (Big Game hunter, detectives, bounty hunters, relic hunters, spies)
Savant - (Doctors, Scientists, craftsmen, solicitors, professionals, scope programers)
Scoundrel - (Criminals, Scope Runners, Politicians, businessmen)
Added Flavours
Each character chooses a Social Template (Academic, Criminal, Idle Rich, Officer, Tradesman etc)
Traits - (Loyalty, Patriotism)
The game does have occult overtones and so can the characters.
Human
Alpha Humans - Eugenically enhanced Humans.
Gamma Humans - Humans with Rat DNA (Resistant to Diseases)
Epsilon Humans - Humans with Canine DNA
Delta Humans - Humans with Equine DNA
Heta Humans - Humans with Raptor DNA
Phi Humans - Humans with Primate DNA
Sigma Humans - Humans with Serpent DNA
Tau Humans - Humans with Bovine DNA
Phi Humans - Humans with Cetacean DNA
Zeta Humans - Humans with Chiroptera DNA
Fey - Survivors of Lemuria
Cogs - Creations of Generated Science
The Base Classes for Etherscope are:
Broker - (Businessmen, Black Marketeer, merchant, Diplomat, Military Leaders, Socialites).
Combatant - (Street Mercenaries, Soldiers, Bodyguard, Scope Warriors)
Enginaught - (Pilots, Drivers, Cyborgs, Engineers, Scope Riders)
Pursuer - (Big Game hunter, detectives, bounty hunters, relic hunters, spies)
Savant - (Doctors, Scientists, craftsmen, solicitors, professionals, scope programers)
Scoundrel - (Criminals, Scope Runners, Politicians, businessmen)
Added Flavours
Each character chooses a Social Template (Academic, Criminal, Idle Rich, Officer, Tradesman etc)
Traits - (Loyalty, Patriotism)
The game does have occult overtones and so can the characters.